Like when Gems had originally asked Inno for permission, would Inno’s answer change if they said it’s a commercial venture versus it’s just an informational site, especially if Inno were to provide them with insider scoop on what’s coming down the pipeline. Link to Chapter Quest lists The sitemap wheel works as follows: The initial page is at the center, innermost ring. Find all the Gems of Knowledge you need to play the game of Elvenar even better. Site map for elvengems at Internet Archive Site map for gamersgemsofknowledge at Internet Archive Link to Guest Race Guides with cross-domain links that work. Even “donations” as means of accepting money won’t help you then, which is possibly why Elvenstats donations explicitly state they are for college fund for the kids and not for the site owner. Elvenar Gems of Knowledge Home Quest List. Private group 1. Even with ads, I remember somebody pointing out that it would be helpful if players would occasionally click on ads. Just like Elvenar, eventually they had to have ads too. They did have a way for contributions if my memory serves me right. If you are making money off it and it becomes a commercial venture, then fair use no longer covers your behind and now you can expect to pay up if the copyright owners come for you. Actually, Elvenar Gems of Knowledge did not have ads for a long time. If you make an informational site and isn’t making a dime off it, it’ll be of questionable value for them to take you to court because you can argue you are covered by fair use and will have a decent case. Elvenar Gems of Knowledge was a great source of information about the game, especially the guest races. I don’t have a problem if they try to make money, but that’s the part that will get you into trouble with copyright though. And I know my way around a graphics editor very well! I bet everyone who looked at the images never even gave it a second thought to realize, oh yeah, this battlefield has no obstacles and is actually not a screenshot! Somebody took the time to make this stuff from scratch! Hence, I wouldn’t be so quick to dismiss how much prep work Gems did to put their site together, even if it looks like they only used Inno’s images. Even the hexagon overlay is strangely not evenly distorted on a plane to easily replicate. The FB page has the added bonus of comments from players. Platinum Leaf (facilitated by Jackluyt, with input from his amazing team of contributors), has Chapter 15 on. You can’t refresh your way to generating a map with no obstacles to take a screenshot and if you saw the original file of the battleground texture map, you’d be shocked how the battlefield is actually generated. Gems actually has guest race guides through Chapter 15. You wouldn’t believe how long it took me to make a custom image of a clear battlefield with zero obstacles on it to use for setting up the fighting tutorials to explain specific situations. There are lots of Elvenar servers and well display ranking results for your server. I do agree the navigation is a little less intuitive to use and there are way too many banners messages to close, but as a beggar, I can’t be a chooser. Check Tournament Tips in Scrolls of Knowledge, specifically Know Your Tournaments post. By entering your username, we simply customize the site appropriately. So yea, I find it interesting having gone from that nothing to the near absolute dependency and convenience of 3rd party sites for every game now.I don’t think he is a native English speaker, but he still speaks English better than I can speak his native tongue. In all the Nes, sega, snes games iv had, played, or seen as a kid, i think we only ever had/seen ONE strategy guide. The best you could get was either a friend or acquaintance that knew and told you, or if you were fortunate enough to afford a subscription to Nintendo Power (or w/e it was called) and they decided to add a few bits about a game you had in that months publication. As there was no internet to look things up with, no 'strategy guides' as we know them to day (or insanely rare), or walk throughs. Its also psychologically interesting how, on many of the games iv played, we become so invested and reliant on these 3rd party tools and pages.Īt least its interesting to me a kid of the NES, sega, snes era where you figure it out yourself or you probably just never know. Its always sad to see a beloved resource (on any game) die out.
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